Race Car Technology - Level Three
Professional Applications of Race Car Technology
After completion of RCT Levels One and Two, you are then ready to move on to RCT Level Three. This course builds on the information contained in the first two Levels and represents the final step in your race car technology education. This is what you have been preparing for. This is the final step in creating that winning setup.
Free and Easy Preview - You can preview the Lesson One of RCT Level Three at any time before you purchase. Simply Sign-In to ORS and choose the ORS Level Three course. Then scroll down till you see the Lesson One Preview and then you can read the entire Lesson One.
We take all of the information contained in RCT Levels One and Two and move on to making advanced decisions for setting up the race car. The methods and technology contained in Level Three complete the journey to developing a winning setup.
This Level deals with Forces and Loads and how the components on the race car can be designed and setup to provide the best setup for the most performance.Upon completion of Level Three, you will be able to perfect your setup for the most performance possible. These are the secrets contained herein that are not shared throughout the industry, but can be learned by you in a relatively short amount of time.
IMPORTANT NOTICE: This course is available now. The course is now fully completed as of April 17th, 2018. You can purchase the Full course bundle of Level One, Two and Three. Level One, Two, and Three are up and ready to begin learning right now. Or, you can purchase Level Three separately.
Here is the Table of Contents for Level Three...
Lesson 1 - Goals of RCT Level Three - Developing A Working Setup
Lesson 2 – Concept Of Balance – In Depth Analysis
Lesson 3 – Forces On The Race Car
Lesson 4 – Roll Angle Analysis & Springs
Lesson 5 – Weight Transfer vs. Static Loading
Lesson 6 – Weight Distribution Front To Rear
Lesson 7 – Dynamic Loading- Gale Force Analysis
Lesson 8 - Angle Of Attack Analysis – How Tires Generate Grip
Lesson 9 – Advanced Front Geometry - Contact Patch Optimization
Lesson 10 - Rear Steer Concepts and Uses
Lesson 11 - What Makes Traction?
Lesson 12 – Force Verses Weight
Lesson 13 - Where Does Force Come From???????
Lesson 14 – The Sway Bar Use As A Spring
Lesson 15 – Aero Downforce & Tire Loading
Lesson 16 - Practical Application Part One
Lesson 17 - Practical Application Part Two
Lesson 18 – Advanced Racing Shock Tuning In Transitions
Lesson 19 – Tuning The Setup At The Track
Lesson 20 – Post Race Evaluation
Lesson 21 – Summation For RCT Level Three
Bob is a long time race car engineer, consultant, inventor, author and manufacturer. He began his career in the early 1990’s with short track late models at New River Valley Speedway. Since that time, he has consulted with racers all over the world through the use of his racing setup software and since 2002 as Senior Technical Editor of Circle Track magazine.
He has helped numerous teams win races, track championships and series championships across many varied forms of racing on circle tracks as well as road racing courses. He has authored a book titled Advanced Race Car Chassis Technology published by HP Books that continues to be very popular.
Bob has traveled to race tracks across the U.S. and talked with and helped many thousands of racers have more success. Now through Online Racing School, he hopes to reach out to many more of those interested in racing as well as those he has helped before.
PreviewLesson One - Goals of RCT Level Three
StartLesson Two- Concept Of Balance In-Depth
StartLesson Three - The Forces On A Race Car
StartLesson Four - Roll Angle and Platform Analysis
StartLesson Five - Weight Transfer vs. Static Loading
StartLesson Six - Weight Distribution Front To Rear
StartLesson Seven - Dynamic Loading - Gale Force Analysis
StartLesson Eight - Angle Of Attack Analysis - How Tires Generate Grip
StartLesson Nine - AA-arm Geometry - Contact Patch Optimization
StartLesson Ten - Jacking Force Concepts and Uses
StartLesson Eleven - Rear Steer Concepts and Uses
StartLesson Twelve - What Makes Traction?
StartLesson Thirteen - Force Verses Weight
StartLesson Fourteen - Where Does Force Come From?
StartLesson Fifteen - Using The Sway Bar As A Spring
StartLesson Sixteen - Aero Downforce & Tire Loading
StartLesson Seventeen - Practical Application Concepts Part One
StartLesson Eightteen - Practical Applications Part Two
StartLesson Nineteen - Advanced Racing Shock Tuning in Transitions
StartLesson Twenty - Track Testing The Setup Part One
StartLesson Twenty-One - Track Testing The Setup Part Two
StartLesson Twenty-Two - Post Race Analysis
StartLesson Twenty-Three - Summation For RCT Level Three